EVERYONE IS IT FROZEN TAG
Cycle:
1-2-3
Activity Level: high
QEP: Competency I
Equipment: playing area
Formation: scatter
Tactics: acceleration, awareness, deceleration, agility
Description: In this game, every student is a tagger, and all the students attempt to tag each other. If tagged, a student must freeze on the spot and go into a simple balancing position and hands held out with palms facing up. In order to get freed, another student must come and tap on the frozen student's hands three times and say “you're free!”. When freeing a fellow class member, it is not possible to get tagged, therefore this position is base.
Layer 1:
Layer 3:
Safety:
Activity Level: high
QEP: Competency I
Equipment: playing area
Formation: scatter
Tactics: acceleration, awareness, deceleration, agility
Description: In this game, every student is a tagger, and all the students attempt to tag each other. If tagged, a student must freeze on the spot and go into a simple balancing position and hands held out with palms facing up. In order to get freed, another student must come and tap on the frozen student's hands three times and say “you're free!”. When freeing a fellow class member, it is not possible to get tagged, therefore this position is base.
Layer 1:
-
walk around the
playing area while avoiding others
-
play with everyone
tagging each other
-
create base when
freeing someone
Layer 3:
-
introduce static
bases such as nose and toes to save the person being chased
-
if a student has
been frozen for too long and not getting freed, he or she may
auto-defrost by doing 5 jumping jacks to rejoin the game
-
use pool noodles no
tag other players instead of hands
Safety:
-
students should
keep their heads up when running and look in the direction which
they are running in
-
use soft tags